Anton Krook

AI Programmer

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Goal oriented action planning

I have explored GOAP for game AI by building a small battle simulator between two AI teams. The objective is simple, have more score than the other team and capture points to gain score quicker.

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GOAP Graph

Featured

Merle - The kinda incompetent wizard

In progress game project

Spite: Oathbound

Game project five and our first project with our own engine

Pawn's Gambit

Awarded the Rookies Runner Up Game Of The Year Mobile and the Rookies People's Choice award