This game project was divided in two parts. First we had four weeks of preproduction which allowed us to create our engine with the technical foundation and plan the framework of our game. The second part was ten weeks and the production part where we produced the game. All games are based on Diablo 3 and a theme, our theme was Viking Saga. You play as a shieldmaiden and you are attacked by undead. For some reason the souls are not carried off to valhalla for their final rest. You embark on a quest to save your people with the help of a valkyrie who lends you her strength. During this project I worked mostly with pathfinding on a navmesh and AI Behaviours.